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The Second Player

The Second Player

The Second Player was my entry for Fam Jam 5, a week long game jam hosted by a couple of my game development friends. This particular game jam had two themes: "the second one" and "dead giveaway". I kept the scope small (1 level), because I didn't have all week to work on development.

My main goals for this game were:

- Explore color theory

- Have fun with the music composition

- Create a simple puzzle

 

Link to the game:

https://high-sc0re.itch.io/the-second-player

 

 

 

Note about game jams:

Game jams are friendly competitions in the game development space where competing developers have a short timeframe to create a game from scratch (including art, sfx, music, level design, and all of the programming that glues it together). Typical game jam lengths are 48 hours, 72 hours, and 1 week.

The game jam environment is typically a friendly, helpful community, and they can be a great space for developers to generate new ideas or learn a new skill.

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